3d Lightsaber

by Sneeki on January 16, 2010

Lightsaber, back view

After measuring up the various parts from Mitre 10 I decided to mock up a basic lightsaber design in Cinema 4d.  This will aid in the development of the various styles as it’s quicker to make changes in C4d than to draw them by had.  You can also see how well parts will fit and chosse the areas you want to paint.

Hopefully this will reduce the amount of wangling time at the work bench and ultimately save on materials.

3d Rendered Lightsaber

Lightsaber - top view

This lightsaber ended up looking similar to Darth Vadar’s blade from Empire Strikes Back as it has the grips on the bottom half and an angled emitter shroud. It also incorporates both black and silver whereas Luke’s ANH weapon was mainly chrome coloured.

I can’t wait to start cutting stuff up now!

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Star Wars Fan Film
June 29, 2010 at 1:27 pm
Wotj
August 4, 2010 at 1:12 am

{ 4 comments… read them below or add one }

Daggard January 16, 2010 at 10:09 am

So yeah, thinking the emitter shrouds for each saber should all be unique to the wielder. Will mock up some ideas today and email them to you.

Sneeki January 16, 2010 at 10:20 am

Don’t get too carried away – I still hve to build them! hehe. The emitters themselves will probably not have much detail – like the ones from the old movies. The combat LS’s will have dowel running through them and you won’t see the detail thru the rotoscoping. The hero ones will look better but again, little detail will be seen on film.

Daggard January 16, 2010 at 1:38 pm

Good point. Better to keep them as simple as possible. Design isn’t the only way to personalise a saber…

Don’t forget the button. It doesn’t look like a lightsaber until it has one of those somewhere… :)

Also, I still think the above looks too ‘clean’. I know we can grunge it up at the end, but a few exposed circuitry or wiring would give it more personality (like the example you showed me) and give it that ‘old world’ feel.

Sneeki January 17, 2010 at 8:46 pm

I’m going to be limited to the amount of physical detail that can be added. Paint jobs are fine but if I start cutting away sections it is going to affect the structure and multiply the built time. The most important factor is that they have to stand up to combat. All the energy from smacking the dowels together will transfer to the handles. The need to be structurally sound with no weak points. I plan to have the stunt handles filled with a silicone filler. On top of that I will need to duplicate any details on the hero versions to their stunt counterparts. There are 9 lightsabers to be built in total – that’s a lot of build time! :)